After round 3 weeks of works .... the 4 booklets are done...
Before that it was a hugh excel table...
But almost impossible to manage... so new this presentation that will be more easy for each players.
Round a total of 200 pages...
They'll be a real encyclopedia units.
Some little details (including playtest) must yet fixed them but the most important stuff is done.
Each unit will be show in thoses booklets a little bit like this pic and text description just just bellow.
FIXED NUCLEAR BOMB LAUNCHER :
*English Name: Fixed Nuclear Bomb Launcher.
*French Name: Lanceur de Bombe Nucléaire Fixe.
*Quantity / Territory: Max 1/T.
*Type: Nuclear Fixed Artillery.
*INF Requirements: AI and NI Infrastructures.
*Life Points (LP): 1.
*Role ?: Bombard FMB,City (territory) (all troops (long range)).
*Can be transported ? (GRO): NO.
*Transport quantity (GRO): /.
*Price: 5.500.
*ATK1 Value (+ Bonus given): CANNOT ATTACK.
*ATK2 Value (+ Bonus given): 10 (RANGED ATTACK, CAN ATTACK ALONE).
*ATK2 Range: RANGE = ANY.
*RESIST TO ATK1 (+ Bonus given): 1 (PROJECTILE CAN ONLY BE INTERCEPT BY SATELITE).
*Basic MVT (+Bonus given) / Transport Movement (TM): 0.
*Prefered ground: DESERTS,PLAINS,PLATEAUS.
*ATK(S) / RESIST / MVT malus in case off not prefered ground: ATK(S) / RESIST= -1.
*Shielding class (SC) : 0.
*Prefered Target: CITY (territory), FMB.
*ATK(S) / RESIST malus in case off not prefered target: ATK(S) / RESIST= -1.
*Card Number : 059/108UN.
Notes :
The nuclear projectile of a fixed nuclear bomb launcher can only be intercepted by an anti-missile satellite.
The resolution of his attack (interception) must be resolved before any other type of ATK2 attack.
By Game Turn, it can only launch its missile once.
His missile reload is automatic and will only be available for the next Game Turn.
Please also refer to the terms “mushroom cloud” and “consequences of successful nuclear attack” in the appendix.